The diversity of the video game genre has been tapped into as a means for raising awareness around lesser discussed historical narratives. Using the medium to raise marginalized experiences throughout time and place, opens up the possibility for inspiring transformative changes to social, cultural and historical injustices.
Category: Materials
When will it be Enough?
Another school shooting happened this week in the United States of America, which already amounts to a handful of horrific … More
Art Education and the Eclipse
I am about to embark on a miles-long trip to upstate New York, in order to view the solar eclipse … More
The Flow of Material Knowledge
Google Doodle strikes again! When I saw today’s Google Doodle, I immediately recognized Mihaly Csikszentmihalyi, whose contributions to behavioral psychology … More
Back to School Icebreakers From Contemporary Art
By now most of the United States schools are back in session. As both new and familiar students and teachers … More
Native Americana: Decolonizing Pop Culture
Like previous Pop Artists Andy Warhol and Jasper Johns, Frank Buffalo Hyde utilizes images and objects from popular culture as … More
Education is Eternal
I cannot say or truly fathom what happens after we stop living in the corporeal sense. However, just because our … More
Come on Barbie, Let’s Get Arty
With the blockbuster live action Barbie movie premiering soon, I thought it would be timely to discuss how the iconic … More
Spark of Knowledge: Fireworks and Contemporary Art
Summertime evenings are full of the sights and sounds of fireworks. These displays are a ubiquitous celebratory event throughout culture, … More
Tim Paints a “Vermeer”
In the first few minutes of the documentary Tim’s Vermeer (2014), Tim Jenison admits that he is by no means … More